martes, 12 de noviembre de 2019

LA VAGUADA. 3rd ESO. 1st Evaluation theory

1. Basketball:

1.1 Object of the Game:

The object of basketball is to throw the ball (basketball) into a hoop to score points. The game is played out on a rectangular court and depending on which section of court you successfully throw a ball into the basket will depend on how many points are scored. The ball can be moved around the by dribbling or passing the ball. At the end of the game the team with the most points is declared the winner.


1.2 Main rules of basketball:

Offensive rules: 
The basketball team on offense is the team with the basketball. When a player has the basketball there are certain rules they must follow:
1) The player must bounce, or dribble, the ball with one hand while moving both feet. If, at any time, both hands touch the ball or the player stops dribbling, the player must only move one foot. The foot that is stationary is called the pivot foot.
2) The basketball player can only take once turn at dribbling. In other words, once a player has stopped dribbling they cannot start another dribble. A player who starts dribbling again is called for a double-dribbling violation and looses the basketball to the other team. A player can only start another dribble after another player from either team touches or gains control of the basketball. This is usually after a shot or pass.
3) Once the offensive team crosses half court, they may not go back into the backcourt. 
This is called a backcourt violation. If the defensive team knocks the ball into the backcourt, 
then the offensive team can recover the ball legally. 

Defensive Rules:
The team on defense is the team without the basketball.
1) The main rule for the defensive player is not to foul. A foul is described as gaining an unfair 
advantage through physical contact. There is some interpretation that has to be made by the referee, 
but, in general, the defensive player may not touch the offensive player in a way that causes 
the offensive player to lose the ball or miss a shot.

Rules for everyone
1) Basketball players cannot kick the ball or hit it with their feet.
3) Every player on the court is subject to the same rules regardless of the position they play. 
The positions in basketball are just for team basketball strategy and there are no positions in the rules. 

1.3 Main fouls:
Charging. An offensive foul that is committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon. Blocking. Blocking is illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket. Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.
Technical foul. Technical foul. A player or a coach can commit this type of foul. It does not involve player contact or the ball but is instead about the 'manners' of the game. Foul language, obscenity, obscene gestures, and even arguing can be considered a technical foul, as can technical details regarding filling in the scorebook improperly or dunking during warm-ups.


2. Concepts:
Physical condition and health: Maximum state of physical and mental well-being 
that allows to perform daily activities with energy.
Factors influencing the physical condition: Aerobic resistance, aerobic power, speed, 
strength-resistance, resistance to speed, flexibility and muscular elasticity.
Definition of each quality and specific tests for its evaluation:
Aerobic resistance: Ability to maintain a moderate intensity of effort as long as possible. 
Race test at a continuous pace (determined number of laps), 
try to achieve the same times, adapting them to the individual level.
Speed: Running a short distance at maximum intensity in the shortest possible time. 
Eurofit battery tests: 5×10 meters, sprint.
Strength: Perform as many repetitions as possible in a test where maximum strength and 
maximum intensity are required. Eurofit battery: sit-ups in 30 seconds, push-ups (Maximun).
Flexibility and muscular elasticity: Maximum elongation capacity of a muscle, and ability to return 
to its initial state. Test: Body flexion test.
Stamina (endurance): Course Navette: Test to measure the maximum aerobic power. If you get a good mark, you will good by running long distances.
Flexibility: Flexibility box test: Test to measure the general flexibility sitting down on the floor streching and all the body without bend the knees.
Speed test: 6x9 metres = 54 metres.
Endurance – speed testMader test. 10 sprints at the maximum speed
Strength – endurance test: Sit ups in 30 seconds. Long jump. Push ups.
Agility test: 4 sprints to catch and let something.
Physical condition and health: Maximum state of physical and mental well-being that allows to 
perform daily activities with energy.
Factors influencing the physical condition: Aerobic resistance, aerobic power, speed, 
strength-resistance, resistance to speed, flexibility and muscular elasticity.

3. Definition of each quality and specific tests for its evaluation:
Aerobic resistance: Ability to maintain a moderate intensity of effort as long as possible. 
Race test at a continuous pace (determined number of laps), try to achieve the same times, 
adapting them to the individual level.
Aerobic power: Ability to maintain a high intensity as long as possible over a given distance under 
aerobic conditions (2-10 minutes). Course navette test: Running a distance of 20 meters increasing 
the intensity every minute.
Speed: Running a short distance at maximum intensity in the shortest possible time. 
Eurofit battery tests: 5×10 meters, sprint.
Strength: Perform as many repetitions as possible in a test where maximum strength and 
maximum intensity are required. Eurofit battery: sit-ups in 30 seconds, push-ups (Maximun).
Endurance to speed: Ability to perform repeated efforts at maximum intensity and with rest 
without loss of intensity. 10 sprints test: Perform 10 sprints of 30 meters with maximum intensity with one minute of rest, 
the difference between the slowest and the fastest must be the lowest possible.
Flexibility and muscular elasticity: Maximum elongation capacity of a muscle, and ability 
to return to its initial state. Test: Body flexion test.










LA VAGUADA. 2nd ESO. Theory 1st Evaluation.

1. Basketball

1.1 Object of the game:

The object of basketball is to throw the ball (basketball) into a hoop to score points. 
At the end of the game the team with the most points is declared the winner.

1.2 Vocabulary:

Mid-court = medio campo           Baseline = línea de fondo        Side-line = línea de banda
Bounce = bote                  Dribbling = conducción de balón    Throw to hoop = lanzamiento al aro

1.3 General rules
1. Two teams of five players each try to score by shooting a ball through a hoop elevated 10 feet above the ground. 
2. The game is played on a rectangular floor called the court, and there is a hoop at each end. 
3. The court is divided into two main sections by the mid-court line. 
4. Although the foul rule is described above as a defensive rule, it applies exactly the same 
to all players on the court including offensive players.
5. Basketball players cannot kick the ball or hit it with their feet.
6. Every player on the court is subject to the same rules regardless of the position they play.
The positions in basketball are just for team basketball strategy and there are no positions 
in the rules.

1.4 Defensive Rules:

The team on defense is the team without the basketball.
1) The main rule for the defensive player is not to foul. 
A foul is described as gaining an unfair advantage through physical contact. 
There is some interpretation that has to be made by the referee, but, in general, 
the defensive player may not touch the offensive player in a way that causes 
the offensive player to lose the ball or miss a shot.

1.5 Main fouls:
Charging. An offensive foul that is committed when a player pushes or runs over a defensive player. The ball is given to the team that the foul was committed upon.
Blocking. Blocking is illegal personal contact resulting from a defender not establishing position in time to prevent an opponent's drive to the basket.
Flagrant foul. Violent contact with an opponent. This includes hitting, kicking, and punching. This type of foul results in free throws plus the offense retaining possession of the ball after the free throws.


2. Concepts:

Endurance: (Stamina) The capacity to keep the physical and/or mental strength doing an effort the maximum time without reduce the intensity.

Strength:The capacity to overcome or opposite external loads.The maximum amount of force that a muscle or muscle group can exert during a single contraction.

Flexibility is defined as the range of motion of your joints or the ability of your joints to move freely.

Speed: The capacity to run a short distance in the mínimum time without losing intensity.

Agility: The ability to change the position of the body quickly and accurately.

Heart rate zones:
-Maximun: 220 – age.
-Healthy zone = Less than 75% of the maximun.
-Minimun to produce some adaptación: 60% of the maximun.




miércoles, 6 de noviembre de 2019

LA VAGUADA. 1st ESO 1st Evaluation theory




1-Basic rules of handball:
  • A match consists of two periods of 30 minutes each. 
  • Each team consists of 7 players; a goalkeeper and 6 outfield players. 
  • Outfield players can touch the ball with any part of their body that is above the knee. 
  • Once a player receives possession, they can pass, hold possession or shoot. If a player holds possession, they can dribble or take three steps for up to three seconds without dribbling. 
  • Only the goalkeeper is allowed to come into contact with the floor of the goal area.
  • Goalkeepers are allowed out of the goal area but must not retain possession if they are outside the goal area.
Goal= portería.         Pass= pase.        Attacker= atacante.       Defender= defensa

Baseline= línea de fondo.     Sidelines= líneas de banda.        Midcourt= medio campo. 

Heart rate= frecuencia cardíaca.    Endurance= resistencia.  Flexibility= flexibilidad.

Strength= fuerza.               Speed= velocidad.              Agility= agilidad.

2. Concepts:

Endurance: (Stamina) The capacity to keep the physical and/or mental strength doing an effort the maximum time without reduce the intensity.

Strength:The capacity to overcome or opposite external loads.The maximum amount of force that a muscle or muscle group can exert during a single contraction.

Flexibility is defined as the range of motion of your joints or the ability of your joints to move freely.

Speed: The capacity to run a short distance in the mínimum time without losing intensity.

Agility: The ability to change the position of the body quickly and accurately.

Heart rate zones:
-Maximun: 220 – age.
-Healthy zone = Less than 75% of the maximun.
-Minimun to produce some adaptación: 60% of the maximun.

3. Big muscles:




martes, 5 de noviembre de 2019

LA VAGUADA. 4th ESO. Theory part

1. Basic rules of Hockey

1.1 It is an outdoor game played between two teams of 11 playera who use long curved sticks to hit a small ball and try to score goals.

1.2 There are two parts, each one of 35 minutes.

1.3 The necessary equipment is the stick and the ball.

1.4 It can be a maximum of 18 players in each time but only 11 are playing, sustitutions can be made.

1.5 The objetive is to score more goals than the opponent team.

1.6 There are yellow and red cards.

1.7 To score a goal the player has to shoot the ball inside the goal.

1.8 The penalty-stroke is a bigger sanction the player shoot the ball from a point of inside of the area

1.9 There are three types of faults:- Short Corner – Obstruction - Dangerous Play.


2. Concepts:

Endurance: (Stamina) The capacity to keep the physical and/or mental strength to keep an effort the maximum time without reduce the intensity.

StrengthThe capacity to overcome or opposite external loads. The maximum amount of force that a muscle or muscle group can exert during a single contraction.

Flexibility is defined as the range of motion of your joints or the ability of your joints to move freely

Speed: The capacity to run a short distance in the mínimum time without losing intensity.

Agility: The ability to change the position of the body quickly and accurately.

Heart rate zones:
-Maximun: 220 – age.
-Healthy zone = Less than 75% of the maximun.
- Minimun to produce some adaptación: 60% of the maximun.

3. Practise:

Stamina (endurance): Course Navette: Test to measure the maximum aerobic power. If you get a good mark, you will good by running long distances.

Flexibility: Flexibility box test: Test to measure the general flexibility sitting down on the floor streching and all the body without bend the knees.

Speed test: 6x9 metres = 54 metres.

Endurance – speed testMader test. 10 sprints at the maximum speed

Strength – endurance test: Sit ups in 30 seconds. Long jump. Push ups.

Agility test: 4 sprints to catch and let something.

Physical condition and health: Maximum state of physical and mental well-being that allows to 
perform daily activities with energy.

Factors influencing the physical condition: Aerobic resistance, aerobic power, speed, 
strength-resistance, resistance to speed, flexibility and muscular elasticity.

4. Definition of each quality and specific tests for its evaluation:
Aerobic resistance: Ability to maintain a moderate intensity of effort as long as possible. 
Race test at a continuous pace (determined number of laps), try to achieve the same times, 
adapting them to the individual level.

Aerobic power: Ability to maintain a high intensity as long as possible over a given distance under 
aerobic conditions (2-10 minutes). Course navette test: Running a distance of 20 meters increasing 
the intensity every minute.

Speed: Running a short distance at maximum intensity in the shortest possible time. 
Eurofit battery tests: 5×10 meters, sprint.

Strength: Perform as many repetitions as possible in a test where maximum strength and 
maximum intensity are required. Eurofit battery: sit-ups in 30 seconds, push-ups (Maximun).

Endurance to speed: Ability to perform repeated efforts at maximum intensity and with rest 
without loss of intensity. 10 sprints test: Perform 10 sprints of 30 meters with maximum intensity with one minute of rest, 
the difference between the slowest and the fastest must be the lowest possible.

Flexibility and muscular elasticity: Maximum elongation capacity of a muscle, and ability 
to return to its initial state. Test: Body flexion test.

4. Methods:

1. Strength (4 series 10 repetitions, circuit training)       2. Endurance (interval/continual training)
3. Speed (short series maximum level)                           4. Flexibility (FNP/ Stretching)


5. Big muscles groups:







jueves, 30 de mayo de 2019

2nd B. Theory part 3rd evaluation. IESO Ribera del Cega.



First aid. Concepts

1. Objective of first aid: The objective is to provide first aid before the emergency services arrive or to transfer the person to a health center. It can be of vital importance in severe cases, such as choking or heart failure because time is of the essence.

2. First aid accident. When you witness an accident, do not move the victim and if you wear a helmet do not take it off. You could aggravate a possible spinal injury. Keep it in mind and notify emergencies. If the person has suffered a fainting, check that he breathes and has a pulse before acting. If you suspect that he has suffered a heat stroke, put him in the shade and also check his vital signs. If you keep your constants place it on your side. If this is not the case, CPR (cardio-pulmonary resuscitation) would be necessary.
3. Contusions and fractures: types and actions:
Contusion
1. Apply local cold, without direct contact with the skin (wrapped in a cloth).
2. If it affects a limb, lift it.
3. In intense crushing, the affected area should be immobilized, as if it were a bone lesion.
Sprain
1. Apply local cold.
2. Lift the affected limb and keep it at rest.
3. Do not move the affected joint.
Luxation
1. Apply local cold.
2. Leave the joint as the limb is. Do not mobilize.
Closed fracture
1. Apply local cold.
2. Do not touch the limb. Leave it at rest.
Open fracture
1. Do not introduce the bone inside the limb.
2. Cover the wound with sterile gauze or clean cloths, preferably moistened.
3. Apply local cold.
4. Do not touch the limb. Leave it at rest.

4. Steps to evaluate emergency situation:
Assess the situation.Evaluate the area before jumping into action. If the scene is unsafe or becomes unsafe, get out immediately! Move the victim only if absolutely necessary. If a person is in contact with electricity DO NOT touch them until the source of electricity has been shut off.
Alert. Call 911 or activate the emergency action plan for your facility. It is very important that help can be dispatched as soon as possible.
Attend to the victim. Check for any life threatening conditions. Tap them on the shoulder and ask "are you OK?". If an unconscious person is face-down: roll face-up, supporting the head, neck and back in a straight line. Next, open the airway by gently tilting the head and lifting the chin. Place your ear around the victim's airway while looking at his/her chest for movement. Do this for no longer than 10 seconds. If the victim is not breathing, immediately begin CPR. If the victim is breathing, maintain an open airway and monitor for any changes in condition.
5. RCP:
CPR is a medical technique for reviving someone whose heart has stopped beating by pressing on their chest and breathing into their mouth. CPR is an abbreviation  for cardiopulmonary resuscitation.
30 times pressing chest. 2 times breathing.